Mob stacking

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  • #4222

    Cap the stacking of mobs to 50-100
    them stacking farther makes all spawners almost useless as they die to slow and 1 at a time.
    another idea that would fix a lot of lag, still cap the stacking, but when 1 dies, the whole stack dies and drops the total amount of loot and xp at once.

    until then, spawners are useless on a large scale.


    Looking into the best way to make mobs die faster, thanks Geo

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