Custom Enchants Wiki

by iShopify | 0 Comments | June 27, 2020


Players gain access to custom enchants by visiting the wizard at /spawn and purchasing an enchantment tier for EXP.

Tinkerer: Exchange your enchanted armor in for EXP, or exchange your custom enchant book for a fireball. A fireball has a chance of getting magic dust, which improves the success rate on a given rarity enchant book

Alchemist: Combine two dusts for a better rate. Combine two enchantment books for increased enchantment level (i.e. two Speed I books for Speed II)

Dust: Increase book(s) success rate, while decreasing failure. The higher success rate is, the higher chance of enchantment applying on the item.

White Scroll: Applying one of these to your item will protect it from being destroyed from a failed enchantment

Simple Slot Increaser: Applying will increase number of enchantment slots available on item.

Enchantment Orbs: Enchantment orbs can be applied to armor/weapons and will increase the number of enchants you can apply on a single item.

Black Scroll: Applying this item will take away one random custom enchantment from item, and give a book of it with certain success & destroy rates

Simple Randomization Scroll: Applying one of these to the given custom enchant book will randomize the success and destroy rates

BlockTrak: Apply a tracker on tools to track number of blocks mined using the item.

StatTrak: Apply on weapons, to track kills done with the item.

Soul Tracker: “Stack” souls on items as fuel, then use for enchantments.

Transmog Scroll: Organize enchantments on item in order

Holy White Scroll: Save items after death.

Mob Trak: Track how many mobs have been killed with an item.

Custom Enchantment List

Enchant Name Description Applies To Group Max Level
Jelly Legs Chance to negate fall damage. Boots Ultimate 3
Restore Upon breaking, item has a chance to lose this enchantment and repair half of its durability Tools Ultimate 4
Shuffle Shuffles opponent’s hotbar. Armor Simple 3
Aquatic Gives permanent water breathing. Helmets Simple 1
Auto Smelt Ores are automatically smelted when mined. Pickaxes Simple 3
Confusion A chance to deal nausea to your victim. Axes Simple 3
Etheral Gain haste upon killing mobs Sword Simple 3
Experience Chance to get experience from mining. Tools Simple 5
Haste Allows you to swing your tools faster. Tools Simple 3
Insomnia Gives slowness, slow swinging and confusion. Swords Simple 7
Lightning A chance to strike lightning at the opponent. Bows Simple 3
Oxygenate Refills oxygen levels when breaking blocks under water. Pickaxe Simple 1
Thundering Blow Can cause smite effect on your enemy. Swords Simple 3
Glowing Gives permanent night vision. Helmet Simple 1
Decapitation Victims have a chance of dropping their head on death. Axes Simple 3
Headless Victims have a chance of dropping their head on death. Swords Simple 3
Obliterate Extreme knockback. Swords Simple 5
Epicness Gives particles and sound effects. Swords Simple 3
Lifebloom Completely heals allies and truces on your death in 10 block radius. Leggings Unique 5
Famine A chance to give your opponent the hunger effect. Weapons Unique 4
Berserk A chance of strength and mining fatigue. Axes Unique 5
Ward A chance to absorb enemy damage and heal you Armor Unique 4
Curse Gives strength, slowness and resistance at low hp. Chestplate Unique 5
EnderShift Gives speed/health boost at low hp. Helmet Boots Unique 3
Explosive Explosive arrows. Bows Unique 5
Featherweight A chance to give a burst of haste. Swords Unique 3
Molten Chance of setting your attacker ablaze. Armor Unique 4
Ravenous Chance to regain hunger whilst in combat. Axes Unique 4
Commander Nearby allies are given haste. Armor Unique 5
Telepathy Automatically places blocks broken by tools in your inventory. Tools Unique 4
Sustain Chance to regain hunger when getting hit. Armor Unique 4
Skill Swipe A chance to steal some of your enemy’s EXP every time you damage them. Sword Unique 5
Virus Multiplies all Wither and Poison damage the affected target recieves and has a chance to remove regeneration effects on hit. Bow Unique 4
Anti Gravity Super jump. Boots Elite 3
Reaper A chance to give your opponent the Wither and Blindness effects while dealing damage Axe Elite 4
Nether Slayer Increases damage dealt to Blazes and Zombie Pigmen. Weapons Elite 5
Blind A chance of causing blindness when attacking. Swords Elite 3
Shackle Prevents mobs from suffering from knockback from your attacks. Swords Elite 3
Cactus Injures your attacker but does not affect your durability. Armor Elite 2
Execute Damage buff when your target is at low HP. Swords Elite 7
Frozen Can cause slowness to attacker when defending. Armor Elite 3
Paralyze Gives lightning effect and a chance for slowness and slow swinging. Swords Elite 4
Poison A chance of giving poison effect. Weapon Elite 3
Poisoned Chance to give poison to your attacker. Armor Elite 4
Reforged Protects weapons durability, items will be take longer to break. Weapons Elite 10
Snare Chance to slow and fatigue enemies with projectiles. Bows Elite 4
Springs Gives jump boost. Boots Elite 3
Stormcaller Strikes lightning on attacking players. Armor Elite 4
Demonforged Increases durability loss on your enemy’s armor. Sword Elite 4
Trap Chance to give buffed slowness effect. Sword Elite 3
Undead Ruse When hit you have a chance to spawn zombie hordes to distract and disorient your opponents. Boots Elite 10
Venom A chance of dealing poison. Bows Elite 3
Voodoo Gives a chance to deal weakness. Armor Elite 6
Wither A chance to give the wither effect. Armor Elite 5
Smoke Bomb When you are near death, you will spawn a smoke bomb to distract your enemies. Helmet Elite 8
Infernal Explosive fire effect. Bow Elite 3
Pummel Chance to slow nearby enemy players for a short period. Axe Elite 3
Shockwave The chance to push back your attacker when your health is low. Chestplate Elite 5
Vampire A chance to heal you for up to 3hp a few seconds after you strike. Sword Elite 3
Farcast Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc. Bow Elite 5
Greatsword Multiplies damage against players who are wielding a BOW at the time they are hit. Sword Elite 5
Hardened Armor takes less durability damage. Armor Elite 3
Rocket Escape Blast off into the air at low HP. Boots Elite 3
Trickster When hit you have a chance to teleport directly behind your opponent and take them by surprise. Armor Elite 8
Hijack Chance to convert summoned enemy Guardians into your own when they are shot with an arrow. Bow Elite 4
Pickpocket Chance to steal in-game money whilst fighting. Weapons Ultimate 3
Distance Chance to distance yourself from your enemies and gain regeneration. Weapons Ultimate 4
Reinforced Take less damage when being hit from behind. Armor Ultimate 4
Cleave Damages players within a radius that increases with the level of enchant. Axes Ultimate 7
Angelic Heals health over time whenever damaged Armor Ultimate 5
Arrow Lifesteal Chance to steal health from opponent. Bows Ultimate 5
Arrow Deflect Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds. Armor Ultimate 4
Arrow Break Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it. Axe Ultimate 6
Assassin The closer you are to your enemy, the more damage you deal (up to 1.25x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Sword Ultimate 5
Blessed A chance of removing debuffs. Axes Ultimate 4
Corrupt Damage with niche, this enchant deals damage over time. Axe Ultimate 4
Ragdoll Whenever you take damage you are pushed far back. Armor Ultimate 4
Block A chance to redirect an attack. Sword Ultimate 3
Detonate Chance to break in 3×3 area. Pickaxes Ultimate 9
Dodge Chance to dodge physical enemy attacks, increased chance if sneaking. Armor Ultimate 5
Enrage Deal more damage on low HP. Swords Ultimate 3
Guardians A chance to spawn iron golems to assist you and watch over you. Armor Ultimate 10
Ice Aspect A chance of causing the slowness effect on your enemy. Swords Ultimate 3
Implants Passively heals 1 health and restores 1 hunger every few seconds Helmets Ultimate 3
Obsidianshield Gives permanent fire resistance. Armor Ultimate 1
Demonic A chance to remove fire resistance from your enemy. Armor Ultimate 3
Piercing Inflicts more damage. Bows Ultimate 5
Marksman Increases damage dealt with bows. Armor Ultimate 4
Disappear Chance to become invisible when low on health. Armor Ultimate 4
Disintegrate Chance to deal double durability damage to all enemy armor with every attack. Sword Ultimate 4
Dominate Chance to weaken enemy players on hit, causing them to deal less damage. Sword Ultimate 4
Arsonist Chance to deal more damage whilst on fire Sword Ultimate 3
Ender Walker Wither and Poison do not injur and have a chance to heal at high levels. Boots Ultimate 5
Eagle Eye Chance to deal 1-4 durability damage to ALL armor pieces of enemy player. Bow Ultimate 5
Annihilate Demolish your opponent’s armour quicker! Axe Ultimate 6
Heavy Decreases damage from enemy bows by 2% per level. Armor Ultimate 5
Longbow Greatly increases damage dealt to enemy players that have a bow in their hands. Bow Ultimate 4
Tank Decreases damage from enemy axes by 1.85% per level. Armor Ultimate 4
Unfocus Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds. Bow Ultimate 5
Valor Reduces incoming damage while wielding a sword by up to 22.5%. Armor Ultimate 5
Pacify A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level. Bow Ultimate 4
Metaphysical A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time. Boots Ultimate 4
Creeper Armor Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you. Armor Ultimate 3
Spirits Chance to spawn blazes that heal yourself and your allies in combat. Armor Ultimate 10
Bleed Applies bleed stacks to enemies that decrease their movement speed. Axe Ultimate 6
Impale Deal HUGE amounts of damage to your opponent causing Slowness V for some time Bow Legendary 4
Torrent Deal increased damage while in water. Boots Legendary 4
Judgement Chance of dealing poison damage to your target or adding regeneration to yourself. Armor Legendary 5
Surprise Chance to teleport behind your opponent and take them by surprise. Armor Legendary 4
Stun Chance to slow opponent, make them feel weak, and remove slowness from you. Weapon Legendary 3
Unholy Chance to give weakness and wither to your attacker. Armor Legendary 5
Quiver Chance to fling your attackers into the air. Boots Legendary 6
Fat Wearer receives increased damage negation as well as absorption at higher levels. Chestplate Legendary 6
Hex Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them. Axes Legendary 4
Barbarian Inflicts more axe damage. Axes Legendary 4
Clarity Immune to blindness. Armor Legendary 3
Deathbringer Chance to deal double damage. Armor Legendary 3
Double Strike A chance to strike twice. Swords Legendary 3
Drunk Slowness and slow swinging with a chance to get strength. Helmet Legendary 4
Enlighted Can heal hearts while taking damage. Armor Legendary 3
Gears Added speed when equipped. Boots Legendary 3
Inquisitive Increases EXP drops from mobs. Swords Legendary 4
Inversion Damage dealt to you has a chance to be blocked and heal you for 1-5 HP. Swords Legendary 4
Lifesteal A chance to regain health when attacking. Swords Legendary 5
Overload Permanent increase in hearts. Armor Legendary 3
Rage For every combo hit you land, you do 0.5 heart damage to your opponent Up to 5 max combo hits. Weapon Legendary 6
Silence Chance to stop activation of your enemy’s custom enchants. Sword Legendary 4
Armored Decreases damage from enemy swords by 1.85% per level. Armor Legendary 4
Exterminator Temporarily disables enemy ability to use Undead Ruse, Guardians, and Spirits. Leggings Legendary 3
Blacksmith Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage. Axe Legendary 5
Abiding Tools with this enchant become unbreakable Tools Legendary 1
Devour Multiplies damage dealt to players with active bleed stacks. Axe Legendary 4
Diminish When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. Chestplate Legendary 6
Disarmor A slight chance of removing one piece of armor from your enemy when they are at low health. Sword Legendary 8
Death God Attacks that bring your HP to (level 4) hearts or lower have a chance to heal you for (level 5) hearts instead. Helmet Legendary 3
Insanity You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Axe Legendary 8
Sniper Headshots with projectile deal up to 3.5x damage. Bow Legendary 5
Destruction Automatically damages and debuffs all nearby enemies. Helmet Legendary 5
Insanity You swing your sword like an extreme maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Requires Instanity VIII to apply. Axes Heroic 8
Mega Heavy Decreases Damage from enemy bows by 10% plus an additional 2% per level. Requires Heavy V to apply. Armor Heroic 5
Bewitched Hex Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reflected back onto them. Requires Hex IV to apply. Axes Heroic 4
Mighty Cleave Deals up to 8 damage in up to a 4 block radius. Requires Cleave VII to apply. Axes Heroic 5
Mighty Cactus Heroic Enchantment. Injures your attacker but does not affect your durability. Requires Cactus II to apply. Armor Heroic 2
Guided Rocket Escape Blast off into the air and breifly gain flight for (level x 1s). Requires Rocket Escape III to apply. Boots Heroic 3
Soul Hardened Up to 50% chance to block enemy soul trap, armor takes less durability damage. Requires Hardened III to apply. Armor Heroic 3
Polymorphic Metaphysical A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time. Requires Metaphysical IV to apply. Boots Heroic 4
Soulbound A chance to keep item on death. Weapons Tools Heroic 3
Reinforced Tank Decreases damage from enemy axes by 1.85% per level. Requires Tank IV to apply. Armor Heroic 4
Epidemic Carrier When near death summons creepers and debuffs to avenge you. Requires Plague Carrier VIII to apply. Leggings Heroic 8
Godly Overload Heroic Enchantment. A very large permanent increase in hearts. Requires Overload III enchant on item to apply. Armor Heroic 3
Reflective Block Heroic Enchantment. A chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not. Requires Block III to apply. Sword Heroic 3
Master Inquisitive Heroic Enchantment. Massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply. Sword Heroic 4
Planetary Deathbringer Heroic Enchantment. An increased chance to deal 1.5x damage. Requires Deathbringer III enchant on item to apply. Armor Heroic 3
Divine Enlighted Heroic Enchantment. High chance of healing lots of HP while taking damage. Requires Enlighted III enchant on item to apply. Armor Heroic 3
Lethal Sniper Heroic Enchantment. Increased headshotchance and multiplied damage up to 4.5x. Requires Sniper V enchant on item to apply. Bow Heroic 5
Atomic Detonate Heroic Enchantment. Summons up to a 7×7 explosion around any blocks you break. Requires Detonate IX enchant on item to apply. Tools Heroic 9
Titan Trap Heroic Enchantment. A chance to give a longer lasting buffed slowness effect. Requires Trap III to apply. Sword Heroic 3
Bidirectional Teleportation Heroic Enchantment. Chance to grapple an enemy towards you, or trap them for 1-2s. Bows Heroic 4
Master Blacksmith Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will deal between 75%-100% damage. Requires Blacksmith V enchantment on item to apply. Axe Heroic 5
Vengeful Diminish Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker. Requires Diminish VI enchant on item to apply. Chestplate Heroic 6
Alien Implants Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled. Requires Implants III. Helmets Heroic 3
Ethereal Dodge Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. Requires Dodge V. Armor Heroic 5
Paladin Armored Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword. Requires Armored IV. Armor Heroic 4
Demonic Lifesteal Heals much more HP at a greatly increased rate compared to normal Lifesteal. Requires Lifesteal V. Swords Heroic 5
Deep Bleed Heroic Enchantment. A chance to affect foes with increased slowness and inflict more damage. Requires Bleed VI. Axe Heroic 6
Shadow Assassin Heroic Enchantment. The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V. Sword Heroic 5
Rogue Active soul enchant. Deal up to 2.0x damage if hitting your enemy from behind Axes Soul 3
Sabotage An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating. Swords Soul 5
Natures Wrath Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. 75 souls per use. Armor Soul 4
Phoenix An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes. 500 souls per use. Armor Soul 3
Teleblock Active soul enchant. Your bow is enchanted with enderpearl blocking magic damaged players will be unable to use enderpearls for up to 20 seconds and will lose up to 15 enderpearls from their inventory. Bows Soul 5
Soul Trap Active soul enchant. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds. 2 souls per second. Weapon Soul 3
Immortal Passive soul enchant. Prevents your armor from taking durability damage in exchange for souls. 5 souls per use. Armor Soul 4
Divine Immolation Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. 75 souls per use. Sword Soul 4
Paradox Passive soul enchantment. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you. Sword Soul 5
SoulGrind Random chance to get a souls for killing mobs. Swords Mastery 3
Neutralize Negate all enemy defensive enchantment’s for on the damage event that neutralize activates for This effect can stack with silence Swords Mastery 5
Halloweenify Replace your opponents helmet to a pumpkin for a short time. Weapon Mastery 5
Mark of the Beast Once an enemy is afflicted with the mark all incoming damage is increased by 2x for up to 5 seconds Armor Mastery 6
Horrify Chance to inflict enemies within a 32×32 radius with Horror. Armor Mastery 4
Chain Lifesteal A chance to regain health from multiple enemies near you damaged target based on level Chestplate Mastery 5
Poltergeist Immune to Nature’s Wrath snare. Boots Mastery 3
Feign Death Chance to fake death and vanish for up to 6 seconds or until you have damaged a player (levelx) times Armor Mastery 4
Soul Siphone Proc’ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!. Armor Mastery 4
Death Pact Take less damage for every 10% of missing HP while also dealing slightly less damage (based on level) Armor Mastery 3
Web Walker Depth Strider, but for Spider Webs. Boots Mastery 1

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